Tactician

Tactician (int)

ship story rolls:

mechanic, systems officer

gear allowed:

smg and hand guns

light armor

stat and skill bonuses:

int +10

hacking +2

tech +3

lvl   spell slots   SP   stat increase

1           2           3

2           2           3

3           3           3           5

4           3           5

5           3           5

6           4           5          5

7           4           5

8           4           7          3

9           4           7

10         5           7        10

Spell Power (SP)

tacticians get sp to use in combat to use spells you have the

sp for your lvl plus 1 for every 5 int and you regenerate 1 for every 10 int every round